Deathloop is one of the most incredible games I’ve ever played (2024)

Of the many fantasies humanity has entertained, conquering time has been paramount, whether through time machines, freezing, or reversing. If time is the great consumer, then those that control time control the universe. It is no wonder, then, that the villains of Deathloop have decided to seize time for themselves.

Arkane Lyon’s latest sandbox adventure deploys a time mechanic like no other game. The studio has created the equivalent of a finely tuned watch. And it’s truly one of the most incredible video game experiences of my life.

Deathloop is one of the most incredible games I’ve ever played (1) Image: Polygon

Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun — and worth fitting into your schedule. If you want curated lists of our favorite media, check out What to Play and What to Watch.

Deathloop is a first-person time-looping murder/puzzle game where time has become both meaningless and everything. Player character Colt wakes up, with no memory, on the beach of a strange island. The island is experiencing one day on repeat, with everyone — except Colt (and another character) — performing the same actions. Colt wants to break this cycle and escape.

The island is controlled by eight rich, murderous assholes called Visionaries. Colt must assassinate all eight before the end of the day to break the loop. The Visionaries are spread out over four distinct sandbox districts and four time periods. Moving from one district to another moves the day forward. However, while Colt is in one district, time stands still. I can take all the time I want to explore — which is essential for the deeply fascinating, complex and carefully crafted level design Arkane is known for.

Deathloop is one of the most incredible games I’ve ever played (2) Image: Arkane Studios/Bethesda Softworks

Added to this is Julianna, a young woman determined to taunt and murder and also encourage Colt. Like Colt, she remembers previous loops. And she can appear at almost any time to ruin Colt’s plans. The most important part is that she can be controlled by other players, who can also upgrade her along a completely separate progression path. I was not able to test this out fully, given how few people were playing during the review period (and I also had severe lag while playing on PlayStation 5). But the few moments where it worked were amazing. Playing as, essentially, the villain transforms the entire experience, and it’s a genius bit of design. I look forward to experiencing it fully now that more people are playing.

The relationship between Colt and Julianna is the heart of this game, and the performances by Jason E. Kelley and Ozioma Akagha, respectively, are astounding. It’s also important to note that both playable characters are Black, which is cause for celebration when there is a dearth of Black people being represented as leads in big-budget media (and in particular, a lack of Black characters who aren’t gang members or criminals). Furthermore, Colt is a bit of a weirdo and a surprising lead: He sometimes bursts into song, he enjoys murdering, and he is terrible at telling jokes. He’s your friend’s weird dad. Even when Julianna is threatening him, he doesn’t have the heart to be mean to her.

It’s surprising and delightful that most of Deathloop is intelligence gathering, not assassinating. After all, when there are still four Visionaries left at the end of the day, Colt has not broken the loop. In other words: Deathloop is Edge of Tomorrow meets Hitman.

Colt obtains access to multiple upgradeable weapons. While some of these are standard fare — pistols, SMGs, rifles — some legendary variants are notable. My favorite is a pair of pistols that can be stacked together like two giant Lego bricks to form a rifle.

Deathloop is one of the most incredible games I’ve ever played (3) Image: Arkane Studios/Bethesda Softworks via Polygon

As is tradition with Arkane’s games, Colt also has access to otherworldly powers. Shift allows Colt to phase through a large gap instantly (it’s basically the Blink ability from Dishonored); another allows Colt to link multiple enemies such that killing one kills them all (similar to Domino in Dishonored 2). Mixing the powers and weapons often leads to incredible moments. For example, after I located two Visionaries surrounded by their minions, I used my link ability to tie both targets to one isolated guard. Killing him meant I took both down instantly.

With hacking tools available and multiple entryways to each building, Deathloop is more than welcoming to stealthier players. But this is the first Arkane game that feels wonderful as an all-out action shooter, too. In fact, an Arkane game has never felt this good. I didn’t feel punished for breaking a stealth approach, and some magic powers even encourage it. Colt can toss people into the air; he can go berserk and become supernaturally strong.

Part of what makes the game feel so smooth is that the studio also has fully embraced the PS5’s DualSense controller. Every gun feels unique; every power has its own sensation. Colt’s footsteps perfectly sync with the rumble on either side. It’s an incredibly tactile experience.

In terms of aesthetics, Deathloop has a quirky, albeit derelict, 1960s spy theme. Think No One Lives Forever, but covered in decay. One district is essentially an amusem*nt park, while another is graced by snow and a giant, pulsating satellite array. None of this is to mention how the locales shift throughout the day: A car that was idle in the morning has crashed through some windows by the afternoon; a ship in open water is reachable later when ice has formed. Despite this being a game about repetition, no interior or exterior location feels recycled.

Deathloop is one of the most incredible games I’ve ever played (4) Image: Arkane Studios/Bethesda Softworks

One would expect moving from one level to the next to be seamless on a new-generation console, but unfortunately, the game has to log into its servers each time. It only takes a few seconds, but it’s undoubtedly a blow to the slick momentum elsewhere. Such is the price for an innovative multiplayer mode, I guess.

Another issue is the game’s strange reluctance to let me track information properly or on my own. Colt has a murder board, but it only gives me step-by-step tasks, not broad information Colt obviously knows. The pre-mission planning menus are clunky, making it hard to know where specific information is or even if it can be tracked. I found it easier to make my own notes.

What’s more, I had imagined the game would require me to plot the eventual perfect murder day (i.e., to kill all the targets before the end of the day). But Deathloop itself puts all the information together and sets out the path. I understand how this might prevent frustration for players who aren’t diligent note takers. But it mitigated my sense of satisfaction after paying attention every step of the way.

Deathloop is a strange but wondrous beast. It’s a time-management game where I built a precision murder machine to effect a carefully plotted rampage. It’s also a story about a man finding out who he is and why he’s being hunted by a young woman who knows everything about him. Time is Colt’s prison, yet also the source of his power.

But it felt liberating to break free entirely, to have executed such quiet devastation. By the end, I was left in awe at the precision of Deathloop’s focus, the liberty and respect afforded to me as a player, and the minimization — though not complete removal — of frustration in a game entirely centered around repetition. The success with which Arkane pulled this all off is a testament to the studio’s incredible talent and intelligence. No other studio makes you feel quite so smart, and no game of theirs has done it better.

Deathloop was released Sept. 14 on Windows PC and PlayStation 5. The game was reviewed on PS5 using a pre-release download code provided by Bethesda Softworks. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here.

Deathloop is one of the most incredible games I’ve ever played (2024)

FAQs

Deathloop is one of the most incredible games I’ve ever played? ›

Deathloop is a strange but wondrous beast. It's a time-management game where I built a precision murder machine to effect a carefully plotted rampage. It's also a story about a man finding out who he is and why he's being hunted by a young woman who knows everything about him.

What makes Deathloop so good? ›

The kicker is, Deathloop is a solid game. The shooting and stealth mechanisms work well. The powers are fun, and the rogue-lite system works great. It's fun to build up your arsenal and adapt Colt to your own playstyle.

Why was Deathloop so highly rated? ›

The game does some new things: Game reviewers have to play a lot of stuff, then move on, and so they tend to prize novelty over a familiar concept done super well. However you feel about Deathloop, it does some pretty fresh things with the timeloop format.

What is the criticism of Deathloop? ›

It's fun enough to play, for a while. But just like Prey you end up spending far too much time covering the same areas. Except here it's worse because the gameplay is far less varied and the areas are small and boring.

How fun is Deathloop on Reddit? ›

I loved deathloop its actually a lot of fun. The atmosphere/levels are really cool. Yea for the price but it's a confusing game. I recommend a walkthrough to learn how to play it.

Why does Deathloop run so poorly? ›

The game does not implement gsync / freesync / VRR correctly. So playing with an uncapped frame rate will result in judder (not stutter) aka in-correct frame pacing. Locking the framerate to either 60 or 120 fps will fix the issue but you do need a beefy CPU to maintain 120fps consistantly.

Is Deathloop worse than Dishonored? ›

3 Deathloop Is WORSE Than Dishonored: The NPC AI Is Flawed

One of the flaws of Deathloop that fans picked up on more than critics is the game's low difficulty relative to Dishonored. A large part of this is due to the AI of NPC enemies, even significant ones like the Visionaries.

Is Deathloop too much swearing? ›

This makes it so the main objective of the game is learning the patterns of what goes on during this one day in order to get multiple targets in one place to be able to accomplish your goal. There is a very heavy use of profanity in this game. The game uses most curse words you can ever imagine.

How is Deathloop a 10? ›

Deathloop is Arkane at its best, combining its system-driven immersive-sim gameplay with a unique and fascinating story set-up. Excellent presentation and style, along with fantastic dialogue and character performances makes Deathloop one of the most innovative games in years and a valuable PS5 exclusive.

Does Deathloop punish you for killing? ›

Compared to Arkane's previous immersive sim series, Dishonored, Deathloop encourages players to spill as much blood as they want; no penalty or morality system is punishing you for using all the cool weapons and powers at your disposal.

Is Deathloop a flop? ›

It received generally favorable reviews from critics, who praised the art design and gameplay. Deathloop won Best Game Direction and Best Art Direction at The Game Awards 2021, as well as Outstanding Achievement in Game Direction at the 25th Annual D.I.C.E. Awards.

Is Deathloop beatable? ›

Each Visionary can be taken out in different manners depending on player preference, but to beat Deathloop in one loop it all has to be done at the right time.

Why is Deathloop getting review bombed? ›

Arkane Studio's Deathloop is being hit with a deluge of negative reviews on Steam, most highlighting issues with the game's anti-piracy software, Denuvo. Deathloop is Arkane Studio's newest project, following their Prey game in 2018 and the two games in the Dishonored series.

Is Deathloop hard to understand? ›

The first few hours of Deathloop are tough. The story is bewildering, and you'll find yourself woefully unprepared for the Eternalists (bad guys) who populate each level. I died a lot in my first few loops, and you probably will too. I'm not ashamed to admit it: I was a huge scaredy cat when I began.

Was Deathloop a success? ›

"Deathloop" (Arkane Studios, 2021) was one of the most talked about digital games of 2021 -- yet not in exclusively positive ways. An enormous success with critics and recipient of several game of the year awards, the game was met with mixed reactions from fans and (at best) moderate sales success (Tassi, 2021).

How many hours does Deathloop take? ›

When focusing on the main objectives, Deathloop is about 16½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 35½ Hours to obtain 100% completion.

Is Deathloop game worth it? ›

One of the best games I have ever played. I played it two years ago but still remember the layout of all maps. Top notch art design and music. It's sort of rogue-like but each run carries some progress even if you get taken out.

References

Top Articles
Latest Posts
Article information

Author: Kimberely Baumbach CPA

Last Updated:

Views: 6056

Rating: 4 / 5 (61 voted)

Reviews: 84% of readers found this page helpful

Author information

Name: Kimberely Baumbach CPA

Birthday: 1996-01-14

Address: 8381 Boyce Course, Imeldachester, ND 74681

Phone: +3571286597580

Job: Product Banking Analyst

Hobby: Cosplaying, Inline skating, Amateur radio, Baton twirling, Mountaineering, Flying, Archery

Introduction: My name is Kimberely Baumbach CPA, I am a gorgeous, bright, charming, encouraging, zealous, lively, good person who loves writing and wants to share my knowledge and understanding with you.