Weapons & Equip - Some Pre-Hardmode summoner ideas (2024)

Hello! I finally decided to create an account to post my ideas after some time lurking around the forums. This is my first thread, but I still hope it won't come across as too poorly-formatted.

So. The Summoner.
Pretty much everyone can agree that with a measly 3 weapons and one armour set, the Summoner is nothing special Pre-Hardmode. It's a shame that even throwing is more developed than Summoner at this stage. Due to this, I want to propose a whole bunch of Summoner Content that could really flesh out the pre-WoF Summoner experience.

Part I: Weapons

Before we start, all weapons will be formatted like this:

Name
Damage
Knockback
Use Time

Material
Material
@ Workbench

xyz

Additional Info

Both Mana and Velocity stay the same for every weapon. (both at 10 respectively)

Let's get to it!

Bird Staff
Damage: 6
Knockback: 2 (Very Weak)
Use Time: 26 (Average)

Found in Wooden Chests across the world

The first and easiest staff to obtain, the Bird Staff summons a Bird to fight for you. It flies around and swoops into enemies to deal damage. It's as basic as you can get, but it works.

Demon Eye Staff
Damage: 9
Knockback: 2 (Very Weak)
Use Time: 30 (Average)

3 Lenses
6 Iron/Lead Bars
10 Ebonwood/Shadewood
@ Anvil

Requiring both corrupt materials and the night, the Demon Eye Staff is a relatively easy to obtain and useful staff. It summons friendly Demon Eyes, which behave similar to the enemy counterparts (ram into enemy, slightly retreat, repeat).

Soul Eater Staff
Damage: 11
Knockback: 3 (Very Weak)
Use Time: 32 (Slow)

Random Drop from breaking Shadow Orbs

Expectable, but honestly, the worms don't make for a great summon. The summoned Eater of Souls flies around and swoops in, dealing damage.

Blood Crawler Staff
Damage: 9
Knockback: 3 (Very Weak)
Use Time: 28 (Average)

Random Drop from breaking Crimson Hearts

This is a nice change of pace. Rather than a Crimera, you summon a small Blood Crawler, which functions like the spider minion. However, it detaches after a few seconds and has to jump back onto enemies, rather than potentially latching on forever. Of note is that the Crawler, like the Spider, only takes up .75 of a minion slot.

Hoplite Staff
Damage: 11
Knockback: 3 (Very Weak
Use Time: 26 (Average)

2%/4% drop from enemies when in a Marble Biome

The Hoplite Staff summons Hoplites, which move around on foot and throw spears at enemies. It's practically a pre-hardmode Pygmy Staff, there's not a lot to say about it.

Granite Elemental Staff
Damage: 12
Knockback: 2 (Very Weak)
Use Time: 31 (Slow)

2%/4% drop from enemies when in a Granite Biome

The Granite counterpart to the Hoplite Staff, this staff summons Granite Elementals, which move around and attack enemies by bumping into them.

Goblin Staff
Damage: 14
Knockback: 2 (Very Weak)
Use Time: 29 (Average)

0.5% drop from all Pre-Hardmode Goblin Army goblins

It summons the Goblin Spellcasters to fight for you! They move to you via teleportation and walk around, casting their little purple spells.

Cursed Skull Staff
Damage: 18
Knockback: 4 (Weak)
Use Time: 32 (Slow)

Found within the Dungeon's Locked Gold Chests

Deep within the dungeon is found a new summoner weapon. The Cursed Skull staff summons Cursed Skulls to fight for you, with the skulls behaving akin to their Enemy counterparts.

Shadow Demon Staff
Damage: 23
Knockback: 3 (Very Weak)
Use Time: 35 (Slow)

Found in the Underworld's Locked Shadow Chests

The Shadow Demon Staff summons small Shadow Demons (think demon, but with a darker colour scheme) to fight for you. They are ranged minions, attacking enemies with cast Sickles. They have a slower fire rate than the Imps, but they deal more damage.

Part II: Sentries

Sentries will follow the format of the previous part. However, to note is that all sentries have a Velocity of 14, rather than 10.

Living Spirit Staff
Damage: 6
Knockback

7.5 (Very Strong)
Use Time: 30 (Average)

25 Wood
5 Acorns
1 Sunflower
@ Living Loom


A very quickly obtainable sentry, which shows thanks to the easy recipe. It's a good option for summoners that find a Living Tree.

Nesting Harpy Staff
Damage: 12
Knockback: 7.5 (Very Strong)
Use Time: 32 (Slow)

5 Feathers
20 Clouds
5 Gold/Platinum Bars
@ Sky Mill


The Nesting Harpy Staff summons a sitting Harpy which fires Feathers at enemies. It does require some sky island exploration to obtain, though.

Part III: Armour and Accessories

The only Summoner Armour available Pre-Hardmode is Hornet Armour, unfortunately requiring a Queen Bee kill. There are also no Summoner Accessories. Let's remedy this!

Living Wood Armour

Defense: 2
Increases Minion Damage by 2%

Recipe:
20 Wood
2 Acorns
@ Living Loom

Defense: 2
Increases Minion Damage by 3%
Increases amount of Minion slots by 1

Recipe:
30 Wood
5 Acorns
@ Living Loom

Defense: 2
Increases Minion Damage by 2%

Recipe:
25 Wood
3 Acorns
@ Living Loom

Set Bonus: Lets you summon an additional Living Spirit without using a Sentry Slot

It's the most basic summoner armour idea for the early game, yes, but it does work. Buffs your minions a bit and grants an additional Living Spirit Sentry, but it doesn't have much defence.

Sunflower Badge
Increases Minion Damage by 4%

Sold by the Dryad for 1 Gold.

Not much to say. An accessory to grant extra damage to your minions.

Emptied Comb
Hornets only take up .75 of a Minion Slot

Sold by the Witch Doctor if you have a Hornet Staff in inventory (2 Gold)

A fun little option to make Hornets a bit more useful while you still have them.

Part IV: A Few Changes

  • The Dryad now sells a Living Loom (50 Silver)
  • Hornet Staff: Damage increase to 14
  • Slime Staff: Now has a 25% chance to drop from the King Slime


The End
Thank you if you decided to actually read this entire thread. Please, PLEASE leave feedback in the comments, especially in terms of the ideas presented. Have a good one.

E1: smol goof regarding Emptied Comb

Weapons & Equip - Some Pre-Hardmode summoner ideas (2024)

FAQs

What is the best pre Hardmode summoner weapon? ›

Best Pre-Hardmode Summoner Weapons
  • The Finch Staff is one of the earliest minion-summoning weapons you can get in the game. ...
  • The Hornet Staff is the next serious upgrade - not counting the Slime Staff, which is very rare - which summons a Hornet that inflicts poison on your enemies.
Aug 17, 2021

What's the best pre-Hardmode summoner armor? ›

The Obsidian Armor is a good introductory armor to see you through the first steps into Hardmode. The Wall of Flesh can also drop the Summoner Emblem, a crucial accessory for the class.

What is the highest DPS summon in Terraria? ›

If the player's back is against a wall, door, or other solid block, the Terraprisma will phase through the solid block, attacking any enemies within range. It is the best summon weapon in Terraria in terms of DPS .

What is the strongest staff in Terraria? ›

The Diamond Staff is the strongest of the seven gem staves.

How to have 9 minions in Terraria? ›

To summon 9 minions in Terraria, you gotta stack up your summoning buffs! First off, equip armor sets like the Stardust Armor for max minion increase. Then, use accessories that boost your minion capacity, like the Necromantic Scroll and Papyrus Scarab.

What is the strongest gun in pre-Hardmode Terraria? ›

The Star Cannon makes for quite an attractive pre-Hardmode armament, especially since its 55 DPS gives it the status of the strongest Weapon in this game mode.

What is the best pre-Hardmode summoner whip in Terraria? ›

Top 5 Best Whips in Terraria
  1. Kaleidoscope.
  2. Cool Whip. ...
  3. Morning Star. ...
  4. Snapthorn. Snapthorn is another pre-Hardmode whip with a lower damage output than the Spinal Tap. ...
  5. Spinal Tap. Available in pre-Hardmode, Spinal Tap is the first green-rarity whip players can get in the game. ...
May 29, 2023

Is Squire or Monk better in Terraria? ›

The Monk armor and Squire armor both provide melee benefits. While the Squire armor has a higher melee crit increase, the Monk armor's increased melee speed means that (especially against enemies with low defense) it does more damage overall.

Does summon tag damage stack? ›

Summon tag damage can be stacked with the use of multiple different whips which has an even greater effect on minion DPS than using only one.

What is the best summon pet in Terraria? ›

Some of the best pets include the Alien Skater, Baby Ogre, Destroyer-Lite, Eater of Worms, and Everscream Sapling. These pets are considered the best due to their unique appearances and the fun factor they bring to the game.

What is the highest HP in Terraria? ›

The maximum amount of health a player can have at once is 600. It can be achieved by using 15 Life Crystals, 20 Life Fruits, and a Lifeforce Potion. Some events require a player to have a certain amount of health before they can happen: More than 100 for the Nurse to spawn.

What is the rarest staff in Terraria? ›

1 Slime Staff

The Slime Staff has the lowest drop chance of any item in the game and is, therefore, the rarest. This uncontested rarity is not without a good reason, though, as Slimes are the most plentiful and common enemies in Terraria.

Is Slime Staff the rarest? ›

The Slime Staff generally has the rarest drop chance of any weapon, with minor exceptions. The typical drop rate from most slimes and Slimed Zombies is 1/10000 (0.01%) / 1/7000 (0.0143%) .

What is the hardest boss to summon in Terraria? ›

The Moon Lord is the toughest boss in Terraria, and facing him is no walk in the park.

What is the best pre-Hardmode mage weapons? ›

Best Pre-Hardmode Mage Weapons

The Water Bolt, for example, fires a ricocheting channel of blue light that pierces multiple enemies. Or you could use the Magic Missile, a weapon that will home in on your enemies. We recommend: The Water Bolt, found in the Dungeon on bookshelves.

What is the best pre-Hardmode sword? ›

For heavier hits, the fiery Volcano and the chilling Ice Blade are fantastic options. However, the Night's Edge, forged from the finest swords, is the mightiest of all. This formidable blade makes mincemeat of most Pre-Hardmode bosses.

What is the best early Hardmode weapon in Terraria? ›

Melee users should use Molten armor and weapons like Night's Edge, Dark Lance, Sunfury or Cascade. Ranged users benefit from the Necro armor. The best weapons available for them are the Quad-Barrel Shotgun or Molten Fury. The Star Cannon is also powerful.

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